OpenBVE Downloads (PC/Mac & Linux)This is a unoffical page. Install at your own risk (Make sure you download the Dependinces). These are all links from openbve.org Click for Installer (.exe)
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Minimum System Requirements: Intel Pentium D or AMD Sempron, 2.6GHz or Higher 1GB of RAM ATI Radeon 7500/NVIDIA GeForce 6150, 128MB or higher Windows Vista | Intel Core 2 Duo or AMD Athlon 64 x2, 2.0GHz or Higher 2GB of RAM ATI Radeon HD 5770 or NVIDIA GeForce 9500GT, 512MB or higher Windows 7 or Windows 8 |
Windows 8 users need to right click the .exe file and press run as administrator |
If you are unable to download from your package manager, you can compile it yourself Mono Notes: If you are given any choice, make sure that System.Windows.Forms and libgdiplus are installed ------------------------------------------------------------- Since a pre-compiled app isn't available yet, you will need to run the program via terminal. Depending on your operating system and version of mono, the exact steps may vary. The following are examples of what you may need to enter in the terminal. For more information, please look up the manual of your terminal and the Mono documentation.
cd /path/where/openbve/is/installed mono OpenBve.exe
or
cd /path/where/openbve/is/installed /path/where/mono/is/installed/mono OpenBve.exe
or
cd /path/where/mono/is/installed mono /path/where/openbve/is/installed/OpenBve.exe
------------------------------------------------------------- System Requirements: Minimum System Requirements: Intel Pentium 4 HT or AMD Sempron, 2.6GHz or Higher 1GB of RAM ATI Radeon 7500/NVIDIA GeForce 6150, 128MB or higher | Intel Core 2 Duo or AMD Athlon 64 x2, 2.0GHz or Higher 2GB of RAM ATI Radeon HD 5770 or NVIDIA GeForce 9500GT, 512MB or higher |
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Dependinces (NEEDED)
Copy the SDL.framework directory to /Library/Frameworks Mono Notes: If you are given any choice, make sure that System.Windows.Forms and libgdiplus are installed XQuartz Notes: This is only need if your system is a Mac Os X Lion, Mountain Lion & Mavericks Systems ----------------------------------------------------------------------------- If you are having issues running the precompiled app, open terminal and do the following:
cd /path/where/openbve/is/installed mono OpenBve.exe
To install add-ons on the pre-compiled app, right click (or control + click) and click on 'Show package contents'. Double click the contents folder, then double click the resources folder, then double click the userdata folder, and then double click the LegacyContent Folder. Place files on their respective folders. -----------------------------------------------------------------------------
Minimum System Requirements: Intel Core 2 Duo 2.4GHz or Higher 1GB of RAM NVIDIA GeForce 8600M GT, 128MB or higher | Recommended: Intel Xeon Quad-Core 2.66GHz or Higher 2GB of RAM NVIDIA GeForce GT 120 or ATI Radeon HD 4870, 512MB or higher |
Intel Macs are only supported running OS X 10.5.8 or Later. This Program will NOT RUN on ANY Power-PC Based Mac. Cannot guarantee functionality on a 'Hackintosh' Results will vary based on configuration. Should work properly if upgrading from a previous installation (This applies to Mountain Lion & Mavericks installs). |
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OpenAL tutorial for Mac OS X [closed] Ask Question up vote 8 down vote favorite. I need tools to learn how to use OpenAL in Mac OS X applications. I have done a decent amount of iOS and Mac development, and am usually good at learning new things quickly. Could anyone supply a site or two that would have some tutorials? OpenAL on Mac OS X: Setting AL_SAMPLE_OFFSET does nothing. Ask Question. Up vote 0 down vote favorite. At work, we're unable to use alSourcePause().
Active8 years ago
I'm trying to compile a project which is using OpenAL on Mac OS X 10.7. If I would be using XCode I could link the OpenAL.framework, but in the directory
theres no subdirectory called 'Libraries'. So what should I link against?
jhasse
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1 Answer
This is just a generic answer to link frameworks in the Mac, it should work for OpenAL.framework
Openal Update Windows 10
Also see this old GCC article
nacho4d
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